Darwish
Barbarian ยท Level 5
Saving Throws
Features & Traits
You are descended from Giants, granting you supernatural abilities.
You can temporarily become Large as a Bonus Action.
You have Advantage on ability checks to end the Grappled condition and count as one size larger for carrying capacity.
You can enter a rage as a Bonus Action, gaining resistance to bludgeoning, piercing, and slashing damage, bonus damage on Strength-based attacks, and advantage on Strength checks and saves.
While not wearing armor, your AC equals 10 + Dexterity modifier + Constitution modifier.
You can use mastery properties of two Simple or Martial Melee weapons of your choice.
You have Advantage on Dexterity saving throws unless you have the Incapacitated condition.
When you make your first attack on your turn, you can attack recklessly, gaining Advantage on attack rolls using Strength but giving attack rolls against you Advantage.
You gain a Barbarian subclass of your choice.
You gain proficiency in another skill from the Barbarian skill list. While raging, you can use Strength for certain skill checks.
You gain the Ability Score Improvement feat or another feat of your choice.
You can attack twice when you take the Attack action on your turn.
Your speed increases by 10 feet while not wearing Heavy armor.