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Equipment

Browse equipment from the D&D 5E SRD

Weapons Armor Tools Adventuring Gear

Caltrops (20)

Cost: 1 GP
Weight: 2.00 lb.

Cover a 5-foot square. Creatures moving through take 1 Piercing damage and stop moving unless they succeed on DC 15 Dext...

Candle

Cost: 1 CP
Weight: 0.00 lb.

Sheds bright light in a 5-foot radius and dim light for an additional 5 feet for 1 hour.

Case, Crossbow Bolt

Cost: 1 GP
Weight: 1.00 lb.

Holds up to 20 crossbow bolts.

Case, Map or Scroll

Cost: 1 GP
Weight: 1.00 lb.

Holds up to 10 rolled sheets of paper or 5 rolled sheets of parchment.

Chain (10 feet)

Cost: 5 GP
Weight: 10.00 lb.

Has 10 HP and can be burst with a DC 20 Strength check.

Chest

Cost: 5 GP
Weight: 25.00 lb.

Holds 12 cubic feet or 300 pounds of gear.

Climber's Kit

Cost: 25 GP
Weight: 12.00 lb.

Includes pitons, boot tips, gloves, and a harness. Allows you to anchor yourself while climbing.

Clothes, Fine

Cost: 15 GP
Weight: 6.00 lb.

Fine clothing suitable for nobility.

Clothes, Traveler's

Cost: 2 GP
Weight: 4.00 lb.

Sturdy clothing suitable for travel.

Component Pouch

Cost: 25 GP
Weight: 2.00 lb.

A small pouch containing material components for spellcasting.

Costume

Cost: 5 GP
Weight: 4.00 lb.

A costume for disguise or performance.

Crowbar

Cost: 2 GP
Weight: 5.00 lb.

Grants Advantage on Strength checks where leverage can be applied.

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