Equipment
Browse equipment from the D&D 5E SRD
Caltrops (20)
Cover a 5-foot square. Creatures moving through take 1 Piercing damage and stop moving unless they succeed on DC 15 Dext...
Candle
Sheds bright light in a 5-foot radius and dim light for an additional 5 feet for 1 hour.
Case, Crossbow Bolt
Holds up to 20 crossbow bolts.
Case, Map or Scroll
Holds up to 10 rolled sheets of paper or 5 rolled sheets of parchment.
Chain (10 feet)
Has 10 HP and can be burst with a DC 20 Strength check.
Chest
Holds 12 cubic feet or 300 pounds of gear.
Climber's Kit
Includes pitons, boot tips, gloves, and a harness. Allows you to anchor yourself while climbing.
Clothes, Fine
Fine clothing suitable for nobility.
Clothes, Traveler's
Sturdy clothing suitable for travel.
Component Pouch
A small pouch containing material components for spellcasting.
Costume
A costume for disguise or performance.
Crowbar
Grants Advantage on Strength checks where leverage can be applied.