Spike Growth
2nd-level Transmutation
Concentration
Casting Time
Action
Range
150 feet
Duration
Concentration, up to 10 minutes
Components
V (Verbal)
S (Somatic)
M (Material)
Material Components: seven sharp thorns
Description
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes. The area becomes Difficult Terrain. When a creature moves through the area, it takes 2d4 Piercing damage for every 5 feet it travels.
Source: SRD 5.1