Magic Items

Browse 302 magic items from the D&D 5E SRD

Mithral Armor

uncommon

Mithral is a light, flexible metal. If the armor normally imposes Disadvantage on Stealth checks or has a Strength requi...

Necklace of Adaptation

Attunement
uncommon

You can breathe normally in any environment and have Advantage on saves against harmful gases and vapors.

Necklace of Fireballs

rare

Has 1d6+3 beads. Throw a bead up to 60 feet to cast Fireball (DC 15). Throw multiple beads to increase spell level by 1...

Necklace of Prayer Beads

Attunement
rare

Has 1d4+2 magic beads. Each bead can cast a specific spell once per long rest: Bless, Cure Wounds, Lesser Restoration, G...

Nine Lives Stealer

Attunement
very rare

+2 bonus to attack and damage. Has 1d8+1 charges. On a critical hit vs creature with fewer than 100 HP, DC 15 Con save o...

Oathbow

Attunement
very rare

Speak command phrase to designate a sworn enemy. You have Advantage on attacks against it and deal extra 3d6 Piercing da...

Orb of Dragonkind

Attunement
artifact

Cast Detect Magic, Daylight, Cure Serious Wounds, Death Ward at will. Summon dragons within 40 miles. Charm dragons (DC...

Pearl of Power

Attunement
uncommon

Use an action to regain one expended spell slot of 3rd level or lower. Usable once per long rest.

Periapt of Health

uncommon

You are immune to contracting any disease. If already diseased, effects are suppressed while wearing the periapt.

Periapt of Proof Against Poison

rare

You are immune to poison damage and the Poisoned condition.

Periapt of Wound Closure

Attunement
uncommon

Stabilize automatically when dying. When you roll Hit Dice to regain HP, double the number of HP restored.

Pipes of Haunting

uncommon

Has 3 charges. Play to force creatures within 30 feet to make DC 15 Wisdom save or be Frightened for 1 minute.