Spell Database
Discover the complete collection of D&D 5E spells from cantrips to 9th level magic
Hellish Rebuke
The creature that damaged you is surrounded by hellish flames. It must make a Dexterity save, taking...
Heroism
A willing creature you touch is immune to the Frightened condition and gains Temporary Hit Points eq...
Hex
You curse a creature. You deal an extra 1d6 Necrotic damage whenever you hit it. Also, choose one ab...
Hunter's Mark
You mark one creature as your quarry. You deal an extra 1d6 Force damage whenever you hit it with an...
Identify
You choose one object that you must touch. If it is a magic item or magic-imbued object, you learn i...
Inflict Wounds
Make a melee spell attack. On hit, the target takes 2d10 Necrotic damage.
Jump
You touch a willing creature. Once on each of its turns, that creature can jump up to 30 feet by spe...
Longstrider
You touch a creature. The target's Speed increases by 10 feet until the spell ends.
Mage Armor
You touch a willing creature who isn't wearing armor. Until the spell ends, the target's base AC bec...
Magic Missile
You create three glowing darts of magical force. Each dart hits a creature of your choice that you c...
Protection from Evil and Good
One willing creature you touch is protected against aberrations, celestials, elementals, fey, fiends...
Sanctuary
You ward a creature. Any creature who targets the warded creature with an attack or harmful spell mu...
Shield
An invisible barrier of magical force appears. Until the start of your next turn, you have a +5 bonu...
Shield of Faith
A shimmering field surrounds a creature of your choice, granting it a +2 bonus to AC for the duratio...
Silent Image
You create the image of an object, creature, or phenomenon no larger than a 15-foot Cube. The image...
Sleep
Each creature of your choice in a 5-foot-radius Sphere must succeed on a Wisdom save or have the Unc...
Speak with Animals
You gain the ability to comprehend and verbally communicate with Beasts for the duration.
Thunderwave
A wave of thunderous force sweeps out. Each creature in a 15-foot Cube makes a Constitution save. On...
Witch Bolt
A beam of crackling energy lances out. Make a ranged spell attack. On hit, 2d12 Lightning damage. On...
Acid Arrow
A shimmering green arrow streaks toward a target. Make a ranged spell attack. On hit, 4d4 Acid damag...
Aid
Choose up to three creatures within range. Each target's Hit Point maximum and current Hit Points in...
Alter Self
You alter your physical form. Choose Aquatic Adaptation (gills, swim speed), Change Appearance, or N...
Animal Messenger
A Tiny Beast attempts to deliver a message of up to 25 words to a location and recipient you describ...
Arcane Lock
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked. You and crea...
| Name | Level | School | Tags |
|---|---|---|---|
| Hellish Rebuke | Lvl 1 | evocation |
|
| Heroism | Lvl 1 | enchantment |
C
|
| Hex | Lvl 1 | enchantment |
C
|
| Hunter's Mark | Lvl 1 | divination |
C
|
| Identify | Lvl 1 | divination |
R
|
| Inflict Wounds | Lvl 1 | necromancy |
|
| Jump | Lvl 1 | transmutation |
|
| Longstrider | Lvl 1 | transmutation |
|
| Mage Armor | Lvl 1 | abjuration |
|
| Magic Missile | Lvl 1 | evocation |
|
| Protection from Evil and Good | Lvl 1 | abjuration |
C
|
| Sanctuary | Lvl 1 | abjuration |
|
| Shield | Lvl 1 | abjuration |
|
| Shield of Faith | Lvl 1 | abjuration |
C
|
| Silent Image | Lvl 1 | illusion |
C
|
| Sleep | Lvl 1 | enchantment |
C
|
| Speak with Animals | Lvl 1 | divination |
R
|
| Thunderwave | Lvl 1 | evocation |
|
| Witch Bolt | Lvl 1 | evocation |
C
|
| Acid Arrow | Lvl 2 | evocation |
|
| Aid | Lvl 2 | abjuration |
|
| Alter Self | Lvl 2 | transmutation |
C
|
| Animal Messenger | Lvl 2 | enchantment |
R
|
| Arcane Lock | Lvl 2 | abjuration |
|