301 spells available
Spell Database
Discover the complete collection of D&D 5E spells from cantrips to 9th level magic
Nondetection
Level 3
abjuration
Casting Time:
Action
Range:
Touch
Duration:
8 hours
For the duration, you hide a target from divination magic. The target can be a willing creature, a place, or an object no larger than 10 feet in any dimension.
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Phantom Steed
R
Level 3
illusion
Casting Time:
1 minute
Range:
30 feet
Duration:
1 hour
A Large quasi-real, horselike creature appears. It has a Speed of 100 feet and can travel 13 miles in an hour. The creature vanishes if it takes any damage.
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Plant Growth
Level 3
transmutation
Casting Time:
Action or 8 hours
Range:
150 feet
Duration:
Instantaneous
If cast with an Action, all plants in a 100-foot radius become thick and overgrown, making the area Difficult Terrain. If cast over 8 hours, all plants in a half-mile radius become enriched for 1 year.
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Protection from Energy
C
Level 3
abjuration
Casting Time:
Action
Range:
Touch
Duration:
Concentration, up to 1 hour
For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
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Remove Curse
Level 3
abjuration
Casting Time:
Action
Range:
Touch
Duration:
Instantaneous
At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner's attunement to the object.
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Revivify
Level 3
necromancy
Casting Time:
Action
Range:
Touch
Duration:
Instantaneous
You touch a creature that has died within the last minute. That creature returns to life with 1 Hit Point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts.
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Sending
Level 3
divination
Casting Time:
Action
Range:
Unlimited
Duration:
Instantaneous
You send a short message of 25 words or fewer to a creature with which you are familiar. The creature hears the message in its mind and can reply in a like manner immediately.
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Sleet Storm
C
Level 3
conjuration
Casting Time:
Action
Range:
150 feet
Duration:
Concentration, up to 1 minute
Freezing rain and sleet fall in a 40-foot-tall, 20-foot-radius Cylinder. The area is Heavily Obscured and Difficult Terrain. When a creature enters the area or starts its turn there, it must make a Dexterity save or fall .
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Slow
C
Level 3
transmutation
Casting Time:
Action
Range:
120 feet
Duration:
Concentration, up to 1 minute
Up to six creatures in a 40-foot Cube must make Wisdom saves. On failure, a target's Speed is halved, it takes -2 to AC and Dexterity saves, and it can't use Reactions. On its turn, it can use either an Action or a Bonus Action, not both.
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Speak with Dead
Level 3
necromancy
Casting Time:
Action
Range:
10 feet
Duration:
10 minutes
You grant the semblance of life to a corpse, allowing it to answer up to five questions. The corpse knows only what it knew in life and can't learn new information.
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Speak with Plants
Level 3
transmutation
Casting Time:
Action
Range:
Self
Duration:
10 minutes
You can communicate with plants. You can question plants about events in the spell's area within the past day. You can also turn Difficult Terrain caused by plant growth into ordinary terrain, or vice versa.
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Spirit Guardians
C
Level 3
conjuration
Casting Time:
Action
Range:
Self (15-foot emanation)
Duration:
Concentration, up to 10 minutes
Spirits swirl around you in a 15-foot Emanation. When a creature enters the area or starts its turn there, it must make a Wisdom save, taking 3d8 Radiant or Necrotic damage (your choice) on failure, half on success. The area is Difficult Terrain for enemies.
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Stinking Cloud
C
Level 3
conjuration
Casting Time:
Action
Range:
90 feet
Duration:
Concentration, up to 1 minute
You create a 20-foot-radius Sphere of yellow, nauseating gas. Each creature that starts its turn in the area must succeed on a Constitution save or spend its action retching and reeling.
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Tongues
Level 3
divination
Casting Time:
Action
Range:
Touch
Duration:
1 hour
This spell grants the creature you touch the ability to understand any spoken or signed language that it hears or sees. When the target speaks, any creature that knows at least one language can understand it.
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Vampiric Touch
C
Level 3
necromancy
Casting Time:
Action
Range:
Self
Duration:
Concentration, up to 1 minute
Make a melee spell attack against a creature within your reach. On hit, the target takes 3d6 Necrotic damage, and you regain Hit Points equal to half the damage dealt. Until the spell ends, you can make the attack again on each of your turns.
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Water Breathing
R
Level 3
transmutation
Casting Time:
Action
Range:
30 feet
Duration:
24 hours
This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.
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Water Walk
R
Level 3
transmutation
Casting Time:
Action
Range:
30 feet
Duration:
1 hour
This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were solid ground. Up to ten willing creatures you can see within range gain this ability.
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Arcane Eye
C
Level 4
divination
Casting Time:
Action
Range:
30 feet
Duration:
Concentration, up to 1 hour
You create an , invulnerable eye within range that hovers for the duration. You mentally receive visual information from the eye, which has Darkvision 30 feet. As a Bonus Action, you can move the eye up to 30 feet.
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Aura of Life
C
Level 4
abjuration
Casting Time:
Action
Range:
Self (30-foot emanation)
Duration:
Concentration, up to 10 minutes
Life-preserving energy radiates from you in a 30-foot Emanation. Nonhostile creatures in the area have Resistance to Necrotic damage, and their Hit Point maximum can't be reduced. If a nonhostile creature with 0 HP starts its turn in the area, it regains 1 HP.
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Banishment
C
Level 4
abjuration
Casting Time:
Action
Range:
60 feet
Duration:
Concentration, up to 1 minute
You attempt to send one creature to another plane. The target must succeed on a Charisma save or be banished. If native to the current plane, it goes to a harmless demiplane. If native to a different plane, it returns there.
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Black Tentacles
C
Level 4
conjuration
Casting Time:
Action
Range:
90 feet
Duration:
Concentration, up to 1 minute
Squirming, ebony tentacles fill a 20-foot square on ground within range. The area becomes Difficult Terrain. When a creature enters the area or starts its turn there, it must succeed on a Dexterity save or take 3d6 Bludgeoning damage and be .
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Blight
Level 4
necromancy
Casting Time:
Action
Range:
30 feet
Duration:
Instantaneous
Necromantic energy washes over a creature. The target must make a Constitution save, taking 8d8 Necrotic damage on failure, half on success. This spell has no effect on Constructs or Undead. Plant creatures have Disadvantage on the save.
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Charm Monster
Level 4
enchantment
Casting Time:
Action
Range:
30 feet
Duration:
1 hour
You attempt to charm a creature you can see within range. It must make a Wisdom save (Advantage if you or your companions are fighting it). On failure, it is by you until the spell ends or until you or your companions do anything harmful to it.
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Compulsion
C
Level 4
enchantment
Casting Time:
Action
Range:
30 feet
Duration:
Concentration, up to 1 minute
Creatures of your choice that you can see within range must make Wisdom saves. On failure, a target is affected. Until the spell ends, you can use a Bonus Action to designate a direction. Each affected target must use as much of its movement as possible to move in that direction.
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| Name | Level | School | Tags |
|---|---|---|---|
| Nondetection | Lvl 3 | abjuration |
|
| Phantom Steed | Lvl 3 | illusion |
R
|
| Plant Growth | Lvl 3 | transmutation |
|
| Protection from Energy | Lvl 3 | abjuration |
C
|
| Remove Curse | Lvl 3 | abjuration |
|
| Revivify | Lvl 3 | necromancy |
|
| Sending | Lvl 3 | divination |
|
| Sleet Storm | Lvl 3 | conjuration |
C
|
| Slow | Lvl 3 | transmutation |
C
|
| Speak with Dead | Lvl 3 | necromancy |
|
| Speak with Plants | Lvl 3 | transmutation |
|
| Spirit Guardians | Lvl 3 | conjuration |
C
|
| Stinking Cloud | Lvl 3 | conjuration |
C
|
| Tongues | Lvl 3 | divination |
|
| Vampiric Touch | Lvl 3 | necromancy |
C
|
| Water Breathing | Lvl 3 | transmutation |
R
|
| Water Walk | Lvl 3 | transmutation |
R
|
| Arcane Eye | Lvl 4 | divination |
C
|
| Aura of Life | Lvl 4 | abjuration |
C
|
| Banishment | Lvl 4 | abjuration |
C
|
| Black Tentacles | Lvl 4 | conjuration |
C
|
| Blight | Lvl 4 | necromancy |
|
| Charm Monster | Lvl 4 | enchantment |
|
| Compulsion | Lvl 4 | enchantment |
C
|